Article Listing
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Below
is our archive of articles with the latest arrivals located at the top.
Many of these articles were originally published in Woodbridge's Train
Simulation Craftsman magazineTM. We have provided the specific issue
information when appropriate.
If you are interested in
contributing to our collection of articles, please review our author
guidelines for details. It is located in our message
board. Any railroad related topic is welcome. If you have
any questions whether your idea would be useful to us, please contact
us.
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Article Categories
New Arrivals
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Setting up correct
signals in Trainz The other
day I happened to browse through the documentation that comes with
Trainz, and I was amazed at the wealth of information! Interestingly,
i have been using this impressive simulator since 2001 when it first
appeared on the market in direct competition with Microsoft's train
simulator. [Full
Article] |
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How a
Railroad Operates The New
Haven Railroad was large, and like all railroads of its time it
established rules and regulations that its employees were required to
follow in order to keep trains running, freight and passengers moving,
and industries along the line serviced. [Full
Article] |
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V-ScalerTM
Publisher: Alfred Barten
Syndicated -
http://vscaler.com
My
friendship with Al Barten goes back to 2002 right after I released
the inaugural issue of Woodbridge's Train Simulation Craftsman
magazineTM. Al was Editor in Chief of TSC, a member of
its Editorial Board, and a Contributing Editor. We worked with
several other individuals over the Internet to publish this
quarterly CD-based magazine. It was the first publication dedicated
to covering the (at the time) new hobby of train simulation.
We
spent countless hours producing each issue of the magazine and just
as much time swapping emails discussing all aspects of the
publishing business and TSC's future. These were exciting times at
Woodbridge Softworks and Al was a valued business partner as we
explored new ground in virtual railroading and online publishing. Al
now publishes the Virtual
Railroader e-zine/Reading Room, and at the beginning of this
year he started his V-Scaler
syndicated column.
We hope that
you will find this index convenient for accessing all of his V-Scaler
series of articles. --Brian
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Metro North Harlem
Line: A Trainz Classics Original
THROUGH THE
YEARS my approach to route design has been to imagine a type of
operation and then create a route to go with it. The opposite
approach, and one that has found much favor on the MSTS and BVE
platforms, is to replicate - or at least be inspired by - the
prototype. The new Metro North Harlem Line by Auran is an
outstanding example of the latter approach, an authentic
modeling of about 38 miles of this busy former New York Central
commuter rail line. [Full
Article] July 15, 2007 |
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Trainz Driver
Edition
Having demoed
Trainz at a number of train shows and rail museums, I've noticed
that a good number of the kids trying their hand at the controls
are too young to appreciate or take advantage of the enormous
capability offered by the full version of Trainz - any version
till now.
These younger
kids are delighted to see the train go, usually the faster the
better, and they love the sounds. Sitting in the cab is their
favorite view, where the sounds are stronger and the experience
more visceral. [Full
Article] Oct 25. |
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Transit Modeling – A Broad Niche
For a small niche in the model railroading hobby, transit modeling has a wide range of prototypes and modeling practices.
[Full Article]
Aug 19.
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It's in the Air
In case you're wondering about the future of the model railroading hobby, you could have learned a lot by being a fly on the wall at our booth last January at the Amherst Railway Society's annual train show in West Springfield, MA. Our single table had onlookers three and four layers deep throughout the weekend. [Full
Article] Jul 17.
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Dogbone Traction
Through the years I've designed numerous model railroads for myself. I've even built a few. Well, almost built them. For one reason or another I lost interest before completing them.
This time was different. After completing the sketches and even laying out the principal sections in full size on quad paper, I decided to try building it in Trainz, just to see if I would like it.
[Full
Article] Apr 29.
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Locomotion:
The Sequel
When Chris Sawyer released his Locomotion in 2004, a full ten years after its popular predecessor, Transport Tycoon, fans of the old were disappointed. They had hoped for something more than what is largely a graphic update to the old favorite. Many hoped for a cure for the old ills and perhaps some great new features.
[Full
Article] Apr 22.
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Transport Giant: Getting Acquainted
The first thing about Transport Giant that caught my attention was the graphics. For a strategy-type game along the lines of Railroad Tycoon, Transport Tycoon, and Locomotion, these graphics are superb. What’s also nice is that you can zoom in closer than you can with other games. What you can’t do – and it’s unfortunate – is follow a train in the main window or in a separate window.
[Full
Article] Apr 14.
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Trainz: A Modeler's Paradise
Less than six months after Microsoft released its Train Simulator (MSTS) in June 2001, Auran, released Trainz in time for the Christmas rush. There was much anticipation, as Auran had been issuing press releases on a regular basis, touting the ease of building routes in its new simulator, and displaying the results of its accompanying utility, Paint Shed, which let just about anybody reskin a model in their favorite livery.
[Full
Article] Mar 06.
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MSTS: First of the Big Ones
When Microsoft released its much anticipated Train Simulator in the spring of 2001, they opened the door to a new era of train simulation. MSTS, as it's called, set new standards as a can-do-everything simulator, including full 3D environment, train control from inside and outside the cab, the ability to throw track switches, shunt cars, and much more.
[Full
Article] Mar 06.
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BVE: A View From the Cab
"Next stop, Times Square. Please stand back of the closing doors." These are familiar words to New York City subway riders. They're also part of the first train sim, the Flushing Line for BVE 2, to really catch my imagination.
[Full
Article] Mar 06.
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Getting Started in V-Scale Railoading
It would be great if, once we decided to try a particular train simulator, it would magically appear on our desktop and let us be off and running. Unfortunately, there's some up-front efforts we need to make to ensure things go smoothly.
[Full
Article] Feb 06.
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Welcome to V-Scale
You say you never heard of V-scale? You're wondering what it's all about? Why should you bother? In this and future articles I'll be discussing all of the above and
more. [Full
Article] |
Al |
©2006
Alfred Barten, All rights reserved. VScaler is a
trademark of Alfred Barten. |
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Train Operations
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Operations
on the URM
Dreaming and imagineering are vital parts
of building a model railroad. They are also vital to designing a virtual
railroad.
[Full
Article]
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Winter
on the Sandy River and Rangeley Lakes
Work continues on the layout for the next version, which will include the line from Strong to Bigelow. I thought it would be fun to release a winter version of the layout, and I also wanted to write a description of a typical freight run on the Sandy River.
[Full
Article]
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Route Building
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Setting
up correct signals in Trainz
The other day I happened to browse
through the documentation that comes with Trainz, and I was amazed at
the wealth of information! Interestingly, i have been using this
impressive simulator since 2001 when it first appeared on the market
in direct competition with Microsoft's train simulator. [Full
Article] |
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More
Time on the St. Johnsbury and Lamoile County
Work continues on my St. Johnsbury and
Lamoile County Railroad. This bridge route, if you remember, was
started back in 2003 as a craftsman project for TSC. Over the years
work has steadily progressed to a point where about half of the layout
now has a base scenery placed on it. [Full
Article] |
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Transforming a Model Railroad into a Virtual Railroad
The joy of model railroading is
different for everyone involved. Some like the layout planning
aspects; others find the building of a layout challenging. [Full
Article]
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More
MR Mag
Each month I wait with anticipation
for the next issue of my favorite model railroad magazine. I enjoy
seeing what’s new for the hobby, and I especially enjoy looking at
other modeler’s layouts and track plans. [Full
Article]
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Utah and Rocky Mountain
Railroad
The Utah and Rocky Mountain
Railroad is a virtual railroad that is based in Salt Lake City. This
fictional line runs north from Utah, across Idaho and ends at
Spokane, Washington where the U&RM has a terminus with
connections to the Seattle, Portland, and Spokane Railroad and the
Great Northern providing connections to the Pacific Northwest, and
California. [Full
Article]
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Opinion
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Who
needs a video? We have the REAL thing!
What is virtual railroading? Is it a
game? Or, is it a hobby? Is it simply another avenue to model
railroads with? Why are people either firmly for it? Or, vehemently
opposed to it? Our title for this article is actually a quote from a
father to his son at a train show. It accurately reflects the attitude
of the old school of model railroading, and the conflict with the
younger generation who has been raised with a gaming attitude. [Full
Article] |
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Model Railroading - The beginnings of Virtual Railroading
Before the age of computers railroads were simulated by rail fans on tables using models powered by small electric motors.
[Full
Article] |
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Is there a place for Virtual Railroading?
When I started Train Simulation Craftsman back in 2002 the idea of train simulation was fairly new. Even though there have been train related games available for computers for some time, none of them really were capable of replacing model railroading.
[Full
Article] |
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What Train Simulation Means to Me |
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Basements Have Walls, Trainz Virtual Model Railroading |
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What VMR is
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Prototype
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How a Railroad
Operates The New Haven
Railroad was large, and like all railroads of its time it
established rules and regulations that its employees were required
to follow in order to keep trains running, freight and passengers
moving, and industries along the line serviced. [Full
Article] |
Top |
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